Riot Games and AWS team up to deliver new esports content
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Riot Games and Amazon Web Services (AWS) are teaming up to transform Riot’s esports content. Riot is the first company to use AWS’ data analytics integration for esports broadcasts on League of Legends, Valorant, and Wild Rift events.
As part of this collaboration, Riot selects AWS as the official provider of cloud artificial intelligence, cloud machine learning, cloud deep learning and cloud services. It’s impressive that a game company like Riot has to use a lot of these technologies to release its games these days.
Riot already uses AWS services in its games to focus on how it designs and deploys content to help deliver the best possible gaming experience. Going forward, Riot will use AWS to enhance its esports broadcasts throughout each competitive season for LoL Esports, Valorant Champions Tour, and Wild Rift Esports.
Riot wants to include fans in the process
The goal is to be able to provide in-depth statistics similar to major sports leagues. Both companies will showcase “Stats powered by AWS” during esports broadcasts. These relevant stats will appear before, during, and after Riot’s global esports broadcasts. Ideally, the inclusion of these stats will educate and inform fans on the key data points that are pushing teams to victory.
Fans will be able to vote on which esports stats are developed first. Winners will debut during Valorant Champions broadcasts in September 2022. The League of Legends World Championship later in the fall will also feature winning stats.
Riot will use AWS analytics capabilities to examine competitive gameplay, leading to the launch of “AWS Global Power Rankings” down the road. Power Leaderboards will create near real-time leaderboards of the top professional teams around the world in LoL Esports, VCT, and Wild Rift Esports.
Finally, esports fans will be able to participate in parenthesis challenges throughout the competitive season, potentially winning prizes. Riot and AWS will introduce “Pick’em powered by AWS”, introducing new ways for fans to make team selections based on tournament data.
A hackathon hosted by Riot Games and AWS in the fall could feature both Power Rankings and Pick’em as projects. Participating fan-created teams will compete to build stat-driven systems. These systems may end up being integrated into future broadcasts. The two host companies will jointly develop an initial version of the platform. Then the companies will provide participants with AWS capabilities and Riot data to complete the projects.
But wait, there’s more
Riot Games is also introducing Project Stryker. Project Stryker is a number of cloud-focused remote broadcast centers, all of which are built around AWS technologies. These centers will support Riot’s current and future ambitions to reinvent the entertainment experience globally.
Beyond centers around the world, Riot Games is setting up a 50,000 square foot facility in Dublin. Then a very second installation in Seattle. All of these will help produce and support live content 24/7, regardless of where the event is taking place.
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